Barebones Fantasy Character Sheet - Landscape
by Brock Cusick

This README.txt explains some of the terminology on the character sheet (BBF Character Sheet - landscape.pdf), 
which I have changed from the BBF sheet found in the back of the book. Purely for aesthetic reasons there are 
no changes to the rules. Find out more about BBF here: http://dwdstudios.com/barebones or myself here: 
https://plus.google.com/u/0/110263439527069738439/posts

PRIMARY & SECONDARY 
Record your primary and secondary Skills here, as if they were classes in a class-based game. 
For instance,  "Wizard or Thief", etc. Optionally use these fields to use your Rank title beginning on page 9.  
For instance, "Initiate", "Recruit", etc.

ABILITIES
I just thought Might and Agility sounded cooler.

Might = Strength
Agility = Dexterity
Logic, Will - unchanged


SKILLS
Renamed to sound more like something you "do", rather than something you "are". No changes to the rules or skills. 
I also changed "Cleric" to "Mysticism" to create a more ancient-world feel.

Enchantment	 = Enchanter
Leadership	 = Leader
Lore		 = Scholar
Mysticism	 = Cleric
Survival	 = Scout
Thievery	 = Thief
War		 = Warrior
Wizardry	 = Spellcasting


TREASURE
I have included here several different types of coins which are often used in fantasy adventure RPGs. 
Below are the explanation for the abbreviation on the sheet and a suggested conversion value (expressed in gold pieces). 

Name			GP Value
--------------------------------
PP - Platinum pieces	10.0
GP - Gold pieces	 1.0
EP - Electrum pieces	 0.5  (2 EP equals 1 GP)
SP - Silver pieces	 0.1  (10 SP equals 1 GP)
CP - Copper pieces	 0.01 (100 CP equals 1 GP)

"Bars" refers to "Trade Bars", which may be worth 50 or 100 coins (or more!) of the same metal. So you might record "3 
gold and 1 silver bar".